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RTMPdump(libRTMP) 源代码分析 8: 发送消息(Message)

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  • RTMP
 
阅读更多

 

注:此前写了一些列的分析RTMPdump(libRTMP)源代码的文章,在此列一个列表:
RTMPdump 源代码分析 1: main()函数
RTMPDump(libRTMP)源代码分析 2:解析RTMP地址——RTMP_ParseURL()
RTMPdump(libRTMP) 源代码分析 3: AMF编码
RTMPdump(libRTMP)源代码分析 4: 连接第一步——握手(Hand Shake)
RTMPdump(libRTMP) 源代码分析 5: 建立一个流媒体连接 (NetConnection部分)
RTMPdump(libRTMP) 源代码分析 6: 建立一个流媒体连接 (NetStream部分 1)
RTMPdump(libRTMP) 源代码分析 7: 建立一个流媒体连接 (NetStream部分 2)
RTMPdump(libRTMP) 源代码分析 8: 发送消息(Message)
RTMPdump(libRTMP) 源代码分析 9: 接收消息(Message)(接收视音频数据)
RTMPdump(libRTMP) 源代码分析 10: 处理各种消息(Message)

===============================

 

 

之前写了一系列的文章介绍RTMPDump各种函数。比如怎么建立网络连接(NetConnection),怎么建立网络流(NetStream)之类的,唯独没有介绍这些发送或接收的数据,在底层到底是怎么实现的。本文就是要剖析一下其内部的实现。即这些消息(Message)到底是怎么发送和接收的。

先来看看发送消息吧。

发送connect命令使用函数SendConnectPacket()

发送createstream命令使用RTMP_SendCreateStream()

发送realeaseStream命令使用SendReleaseStream()

发送publish命令使用SendPublish()

发送deleteStream的命令使用SendDeleteStream()

发送pause命令使用RTMP_SendPause()

不再一一例举,发现函数命名有两种规律:RTMP_Send***()或者Send***(),其中*号代表命令的名称。

SendConnectPacket()这个命令是每次程序开始运行的时候发送的第一个命令消息,内容比较多,包含了很多AMF编码的内容,在此不多做分析,贴上代码:

 

//发送“connect”命令
static int
SendConnectPacket(RTMP *r, RTMPPacket *cp)
{
  RTMPPacket packet;
  char pbuf[4096], *pend = pbuf + sizeof(pbuf);
  char *enc;

  if (cp)
    return RTMP_SendPacket(r, cp, TRUE);

  packet.m_nChannel = 0x03;	/* control channel (invoke) */
  packet.m_headerType = RTMP_PACKET_SIZE_LARGE;
  packet.m_packetType = 0x14;	/* INVOKE */
  packet.m_nTimeStamp = 0;
  packet.m_nInfoField2 = 0;
  packet.m_hasAbsTimestamp = 0;
  packet.m_body = pbuf + RTMP_MAX_HEADER_SIZE;

  enc = packet.m_body;
  enc = AMF_EncodeString(enc, pend, &av_connect);
  enc = AMF_EncodeNumber(enc, pend, ++r->m_numInvokes);
  *enc++ = AMF_OBJECT;

  enc = AMF_EncodeNamedString(enc, pend, &av_app, &r->Link.app);
  if (!enc)
    return FALSE;
  if (r->Link.protocol & RTMP_FEATURE_WRITE)
    {
      enc = AMF_EncodeNamedString(enc, pend, &av_type, &av_nonprivate);
      if (!enc)
	return FALSE;
    }
  if (r->Link.flashVer.av_len)
    {
      enc = AMF_EncodeNamedString(enc, pend, &av_flashVer, &r->Link.flashVer);
      if (!enc)
	return FALSE;
    }
  if (r->Link.swfUrl.av_len)
    {
      enc = AMF_EncodeNamedString(enc, pend, &av_swfUrl, &r->Link.swfUrl);
      if (!enc)
	return FALSE;
    }
  if (r->Link.tcUrl.av_len)
    {
      enc = AMF_EncodeNamedString(enc, pend, &av_tcUrl, &r->Link.tcUrl);
      if (!enc)
	return FALSE;
    }
  if (!(r->Link.protocol & RTMP_FEATURE_WRITE))
    {
      enc = AMF_EncodeNamedBoolean(enc, pend, &av_fpad, FALSE);
      if (!enc)
	return FALSE;
      enc = AMF_EncodeNamedNumber(enc, pend, &av_capabilities, 15.0);
      if (!enc)
	return FALSE;
      enc = AMF_EncodeNamedNumber(enc, pend, &av_audioCodecs, r->m_fAudioCodecs);
      if (!enc)
	return FALSE;
      enc = AMF_EncodeNamedNumber(enc, pend, &av_videoCodecs, r->m_fVideoCodecs);
      if (!enc)
	return FALSE;
      enc = AMF_EncodeNamedNumber(enc, pend, &av_videoFunction, 1.0);
      if (!enc)
	return FALSE;
      if (r->Link.pageUrl.av_len)
	{
	  enc = AMF_EncodeNamedString(enc, pend, &av_pageUrl, &r->Link.pageUrl);
	  if (!enc)
	    return FALSE;
	}
    }
  if (r->m_fEncoding != 0.0 || r->m_bSendEncoding)
    {	/* AMF0, AMF3 not fully supported yet */
      enc = AMF_EncodeNamedNumber(enc, pend, &av_objectEncoding, r->m_fEncoding);
      if (!enc)
	return FALSE;
    }
  if (enc + 3 >= pend)
    return FALSE;
  *enc++ = 0;
  *enc++ = 0;			/* end of object - 0x00 0x00 0x09 */
  *enc++ = AMF_OBJECT_END;

  /* add auth string */
  if (r->Link.auth.av_len)
    {
      enc = AMF_EncodeBoolean(enc, pend, r->Link.lFlags & RTMP_LF_AUTH);
      if (!enc)
	return FALSE;
      enc = AMF_EncodeString(enc, pend, &r->Link.auth);
      if (!enc)
	return FALSE;
    }
  if (r->Link.extras.o_num)
    {
      int i;
      for (i = 0; i < r->Link.extras.o_num; i++)
	{
	  enc = AMFProp_Encode(&r->Link.extras.o_props[i], enc, pend);
	  if (!enc)
	    return FALSE;
	}
    }
  packet.m_nBodySize = enc - packet.m_body;
  //----------------
  r->dlg->AppendMLInfo(20,1,"命令消息","Connect");
  //-----------------------------
  return RTMP_SendPacket(r, &packet, TRUE);
}


RTMP_SendCreateStream()命令相对而言比较简单,代码如下:

 

 

//发送“createstream”命令
int
RTMP_SendCreateStream(RTMP *r)
{
  RTMPPacket packet;
  char pbuf[256], *pend = pbuf + sizeof(pbuf);
  char *enc;

  packet.m_nChannel = 0x03;	/* control channel (invoke) */
  packet.m_headerType = RTMP_PACKET_SIZE_MEDIUM;
  packet.m_packetType = 0x14;	/* INVOKE */
  packet.m_nTimeStamp = 0;
  packet.m_nInfoField2 = 0;
  packet.m_hasAbsTimestamp = 0;
  packet.m_body = pbuf + RTMP_MAX_HEADER_SIZE;

  enc = packet.m_body;
  enc = AMF_EncodeString(enc, pend, &av_createStream);
  enc = AMF_EncodeNumber(enc, pend, ++r->m_numInvokes);
  *enc++ = AMF_NULL;		/* NULL */

  packet.m_nBodySize = enc - packet.m_body;
  //----------------
  r->dlg->AppendMLInfo(20,1,"命令消息","CreateStream");
  //-----------------------------
  return RTMP_SendPacket(r, &packet, TRUE);
}


同样,SendReleaseStream()内容也比较简单,我对其中部分内容作了注释:

 

 

//发送RealeaseStream命令
static int
SendReleaseStream(RTMP *r)
{
  RTMPPacket packet;
  char pbuf[1024], *pend = pbuf + sizeof(pbuf);
  char *enc;

  packet.m_nChannel = 0x03;	/* control channel (invoke) */
  packet.m_headerType = RTMP_PACKET_SIZE_MEDIUM;
  packet.m_packetType = 0x14;	/* INVOKE */
  packet.m_nTimeStamp = 0;
  packet.m_nInfoField2 = 0;
  packet.m_hasAbsTimestamp = 0;
  packet.m_body = pbuf + RTMP_MAX_HEADER_SIZE;

 enc = packet.m_body;
  //对“releaseStream”字符串进行AMF编码
  enc = AMF_EncodeString(enc, pend, &av_releaseStream);
  //对传输ID(0)进行AMF编码?
  enc = AMF_EncodeNumber(enc, pend, ++r->m_numInvokes);
  //命令对象
  *enc++ = AMF_NULL;
  //对播放路径字符串进行AMF编码
  enc = AMF_EncodeString(enc, pend, &r->Link.playpath);
  if (!enc)
    return FALSE;

  packet.m_nBodySize = enc - packet.m_body;
  //----------------
  r->dlg->AppendMLInfo(20,1,"命令消息","ReleaseStream");
  //-----------------------------
  return RTMP_SendPacket(r, &packet, FALSE);
}


再来看一个SendPublish()函数,用于发送“publish”命令

 

 

//发送Publish命令
static int
SendPublish(RTMP *r)
{
  RTMPPacket packet;
  char pbuf[1024], *pend = pbuf + sizeof(pbuf);
  char *enc;
  //块流ID为4
  packet.m_nChannel = 0x04;	/* source channel (invoke) */
  packet.m_headerType = RTMP_PACKET_SIZE_LARGE;
  //命令消息,类型20
  packet.m_packetType = 0x14;	/* INVOKE */
  packet.m_nTimeStamp = 0;
  //流ID
  packet.m_nInfoField2 = r->m_stream_id;
  packet.m_hasAbsTimestamp = 0;
  packet.m_body = pbuf + RTMP_MAX_HEADER_SIZE;
  //指向Chunk的负载
  enc = packet.m_body;
   //对“publish”字符串进行AMF编码
  enc = AMF_EncodeString(enc, pend, &av_publish);
  enc = AMF_EncodeNumber(enc, pend, ++r->m_numInvokes);
  //命令对象为空
  *enc++ = AMF_NULL;
  enc = AMF_EncodeString(enc, pend, &r->Link.playpath);
  if (!enc)
    return FALSE;

  /* FIXME: should we choose live based on Link.lFlags & RTMP_LF_LIVE? */
  enc = AMF_EncodeString(enc, pend, &av_live);
  if (!enc)
    return FALSE;

  packet.m_nBodySize = enc - packet.m_body;
  //----------------
  r->dlg->AppendMLInfo(20,1,"命令消息","Pulish");
  //-----------------------------
  return RTMP_SendPacket(r, &packet, TRUE);
}


其他的命令不再一一例举,总体的思路是声明一个RTMPPacket类型的结构体,然后设置各种属性值,最后交给RTMP_SendPacket()进行发送。

 

RTMPPacket类型的结构体定义如下,一个RTMPPacket对应RTMP协议规范里面的一个块(Chunk)。

 

//Chunk信息
  typedef struct RTMPPacket
  {
    uint8_t m_headerType;//ChunkMsgHeader的类型(4种)
    uint8_t m_packetType;//Message type ID(1-7协议控制;8,9音视频;10以后为AMF编码消息)
    uint8_t m_hasAbsTimestamp;	/* Timestamp 是绝对值还是相对值? */
    int m_nChannel;			//块流ID
    uint32_t m_nTimeStamp;	// Timestamp
    int32_t m_nInfoField2;	/* last 4 bytes in a long header,消息流ID */
    uint32_t m_nBodySize;	//消息长度
    uint32_t m_nBytesRead;
    RTMPChunk *m_chunk;
    char *m_body;
  } RTMPPacket;


下面我们来看看RTMP_SendPacket()吧,各种的RTMPPacket(即各种Chunk)都需要用这个函数进行发送。

 

 

//自己编一个数据报发送出去!
//非常常用
int
RTMP_SendPacket(RTMP *r, RTMPPacket *packet, int queue)
{
  const RTMPPacket *prevPacket = r->m_vecChannelsOut[packet->m_nChannel];
  uint32_t last = 0;
  int nSize;
  int hSize, cSize;
  char *header, *hptr, *hend, hbuf[RTMP_MAX_HEADER_SIZE], c;
  uint32_t t;
  char *buffer, *tbuf = NULL, *toff = NULL;
  int nChunkSize;
  int tlen;
  //不是完整ChunkMsgHeader
  if (prevPacket && packet->m_headerType != RTMP_PACKET_SIZE_LARGE)
    {
      /* compress a bit by using the prev packet's attributes */
	//获取ChunkMsgHeader的类型
	//前一个Chunk和这个Chunk对比
      if (prevPacket->m_nBodySize == packet->m_nBodySize
	  && prevPacket->m_packetType == packet->m_packetType
	  && packet->m_headerType == RTMP_PACKET_SIZE_MEDIUM)
	packet->m_headerType = RTMP_PACKET_SIZE_SMALL;


      if (prevPacket->m_nTimeStamp == packet->m_nTimeStamp
	  && packet->m_headerType == RTMP_PACKET_SIZE_SMALL)
	packet->m_headerType = RTMP_PACKET_SIZE_MINIMUM;
	  //上一个packet的TimeStamp
      last = prevPacket->m_nTimeStamp;
    }
  
  if (packet->m_headerType > 3)	/* sanity */
    {
      RTMP_Log(RTMP_LOGERROR, "sanity failed!! trying to send header of type: 0x%02x.",
	  (unsigned char)packet->m_headerType);
      return FALSE;
    }
  //chunk包头大小;packetSize[] = { 12, 8, 4, 1 }
  nSize = packetSize[packet->m_headerType];
  hSize = nSize; cSize = 0;
  //相对的TimeStamp
  t = packet->m_nTimeStamp - last;

  if (packet->m_body)
    {
	//Header的Start
	//m_body是指向负载数据首地址的指针;“-”号用于指针前移
      header = packet->m_body - nSize;
	//Header的End
      hend = packet->m_body;
    }
  else
    {
      header = hbuf + 6;
      hend = hbuf + sizeof(hbuf);
    }
  //当ChunkStreamID大于319时
  if (packet->m_nChannel > 319)
	//ChunkBasicHeader是3个字节
    cSize = 2;
  //当ChunkStreamID大于63时
  else if (packet->m_nChannel > 63)
	//ChunkBasicHeader是2个字节
    cSize = 1;
  if (cSize)
    {
	//header指针指向ChunkMsgHeader
      header -= cSize;
	//hsize加上ChunkBasicHeader的长度
      hSize += cSize;
    }
  //相对TimeStamp大于0xffffff,此时需要使用ExtendTimeStamp
  if (nSize > 1 && t >= 0xffffff)
    {
      header -= 4;
      hSize += 4;
    }

  hptr = header;
  //把ChunkBasicHeader的Fmt类型左移6位
  c = packet->m_headerType << 6;
  switch (cSize)
    {
	//把ChunkBasicHeader的低6位设置成ChunkStreamID
    case 0:
      c |= packet->m_nChannel;
      break;
	//同理,但低6位设置成000000
    case 1:
      break;
	//同理,但低6位设置成000001
    case 2:
      c |= 1;
      break;
    }
  //可以拆分成两句*hptr=c;hptr++,此时hptr指向第2个字节
  *hptr++ = c;
  //CSize>0,即ChunkBasicHeader大于1字节
  if (cSize)
    {
	//将要放到第2字节的内容tmp
      int tmp = packet->m_nChannel - 64;
	//获取低位存储与第2字节
      *hptr++ = tmp & 0xff;
	//ChunkBasicHeader是最大的3字节时
      if (cSize == 2)
	//获取高位存储于最后1个字节(注意:排序使用大端序列,和主机相反)
	*hptr++ = tmp >> 8;
    }
  //ChunkMsgHeader。注意一共有4种,包含的字段数不同。
  //TimeStamp(3B)
  if (nSize > 1)
    {
	//相对TimeStamp和绝对TimeStamp?
      hptr = AMF_EncodeInt24(hptr, hend, t > 0xffffff ? 0xffffff : t);
    }
  //MessageLength+MessageTypeID(4B)
  if (nSize > 4)
    {
	//MessageLength
      hptr = AMF_EncodeInt24(hptr, hend, packet->m_nBodySize);
	//MessageTypeID
      *hptr++ = packet->m_packetType;
    }
  //MessageStreamID(4B)
  if (nSize > 8)
    hptr += EncodeInt32LE(hptr, packet->m_nInfoField2);
  
  //ExtendedTimeStamp
  if (nSize > 1 && t >= 0xffffff)
    hptr = AMF_EncodeInt32(hptr, hend, t);
  //负载长度,指向负载的指针
  nSize = packet->m_nBodySize;
  buffer = packet->m_body;
  //Chunk大小,默认128字节
  nChunkSize = r->m_outChunkSize;

  RTMP_Log(RTMP_LOGDEBUG2, "%s: fd=%d, size=%d", __FUNCTION__, r->m_sb.sb_socket,
      nSize);
  /* send all chunks in one HTTP request */
  //使用HTTP
  if (r->Link.protocol & RTMP_FEATURE_HTTP)
    {
	//nSize:Message负载长度;nChunkSize:Chunk长度;
	//例nSize:307,nChunkSize:128;
	//可分为(307+128-1)/128=3个
	//为什么+nChunkSize-1?因为除法会只取整数部分!
      int chunks = (nSize+nChunkSize-1) / nChunkSize;
	//Chunk个数超过一个
      if (chunks > 1)
        {
	//注意:CSize=1表示ChunkBasicHeader是2字节
	//消息分n块后总的开销:
	//n个ChunkBasicHeader,1个ChunkMsgHeader,1个Message负载
	//实际中只有第一个Chunk是完整的,剩下的只有ChunkBasicHeader
	  tlen = chunks * (cSize + 1) + nSize + hSize;
	//分配内存
	  tbuf = (char *) malloc(tlen);
	  if (!tbuf)
	    return FALSE;
	  toff = tbuf;
	}
	//消息的负载+头
    }
  while (nSize + hSize)
    {
      int wrote;
	  //消息负载<Chunk大小(不用分块)
      if (nSize < nChunkSize)
	//Chunk可能小于设定值
	nChunkSize = nSize;

      RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)header, hSize);
      RTMP_LogHexString(RTMP_LOGDEBUG2, (uint8_t *)buffer, nChunkSize);
      if (tbuf)
        {
	//void *memcpy(void *dest, const void *src, int n);
	//由src指向地址为起始地址的连续n个字节的数据复制到以dest指向地址为起始地址的空间内
	  memcpy(toff, header, nChunkSize + hSize);
	  toff += nChunkSize + hSize;
	}
      else
        {
	  wrote = WriteN(r, header, nChunkSize + hSize);
	  if (!wrote)
	    return FALSE;
	}
	  //消息负载长度-Chunk负载长度
      nSize -= nChunkSize;
	  //Buffer指针前移1个Chunk负载长度
      buffer += nChunkSize;
      hSize = 0;
	  
	  //如果消息没有发完
      if (nSize > 0)
	{
	//ChunkBasicHeader
	  header = buffer - 1;
	  hSize = 1;
	  if (cSize)
	    {
	      header -= cSize;
	      hSize += cSize;
	    }
	  //ChunkBasicHeader第1个字节
	  *header = (0xc0 | c);
	  //ChunkBasicHeader大于1字节
	  if (cSize)
	    {
	      int tmp = packet->m_nChannel - 64;
	      header[1] = tmp & 0xff;
	      if (cSize == 2)
		header[2] = tmp >> 8;
	    }
	}
    }
  if (tbuf)
    {
	//
      int wrote = WriteN(r, tbuf, toff-tbuf);
      free(tbuf);
      tbuf = NULL;
      if (!wrote)
        return FALSE;
    }

  /* we invoked a remote method */
  if (packet->m_packetType == 0x14)
    {
      AVal method;
      char *ptr;
      ptr = packet->m_body + 1;
      AMF_DecodeString(ptr, &method);
      RTMP_Log(RTMP_LOGDEBUG, "Invoking %s", method.av_val);
      /* keep it in call queue till result arrives */
      if (queue) {
        int txn;
        ptr += 3 + method.av_len;
        txn = (int)AMF_DecodeNumber(ptr);
	AV_queue(&r->m_methodCalls, &r->m_numCalls, &method, txn);
      }
    }

  if (!r->m_vecChannelsOut[packet->m_nChannel])
    r->m_vecChannelsOut[packet->m_nChannel] = (RTMPPacket *) malloc(sizeof(RTMPPacket));
  memcpy(r->m_vecChannelsOut[packet->m_nChannel], packet, sizeof(RTMPPacket));
  return TRUE;
}


这个函数乍一看好像非常复杂,其实不然,他只是按照RTMP规范将数据编码成符合规范的块(Chunk),规范可以参考相关的文档。

 

具体怎么编码成块(Chunk)就不多分析了,在这里需要注意一个函数:WriteN()。该函数完成了将数据发送出去的功能。

来看一下WriteN()函数:

 

//发送数据报的时候调用(连接,buffer,长度)
static int
WriteN(RTMP *r, const char *buffer, int n)
{
  const char *ptr = buffer;
#ifdef CRYPTO
  char *encrypted = 0;
  char buf[RTMP_BUFFER_CACHE_SIZE];

  if (r->Link.rc4keyOut)
    {
      if (n > sizeof(buf))
	encrypted = (char *)malloc(n);
      else
	encrypted = (char *)buf;
      ptr = encrypted;
      RC4_encrypt2((RC4_KEY *)r->Link.rc4keyOut, n, buffer, ptr);
    }
#endif

  while (n > 0)
    {
      int nBytes;
	  //因方式的不同而调用不同函数
	  //如果使用的是HTTP协议进行连接
      if (r->Link.protocol & RTMP_FEATURE_HTTP)
        nBytes = HTTP_Post(r, RTMPT_SEND, ptr, n);
      else
        nBytes = RTMPSockBuf_Send(&r->m_sb, ptr, n);
      /*RTMP_Log(RTMP_LOGDEBUG, "%s: %d\n", __FUNCTION__, nBytes); */
	  //成功发送字节数<0
      if (nBytes < 0)
	{
	  int sockerr = GetSockError();
	  RTMP_Log(RTMP_LOGERROR, "%s, RTMP send error %d (%d bytes)", __FUNCTION__,
	      sockerr, n);

	  if (sockerr == EINTR && !RTMP_ctrlC)
	    continue;

	  RTMP_Close(r);
	  n = 1;
	  break;
	}

      if (nBytes == 0)
	break;

      n -= nBytes;
      ptr += nBytes;
    }

#ifdef CRYPTO
  if (encrypted && encrypted != buf)
    free(encrypted);
#endif

  return n == 0;
}


该函数中,RTMPSockBuf_Send()完成了数据发送的功能,再来看看这个函数(函数调用真是好多啊。。。。)

 

 

//Socket发送(指明套接字,buffer缓冲区,数据长度)
//返回所发数据量
int
RTMPSockBuf_Send(RTMPSockBuf *sb, const char *buf, int len)
{
  int rc;

#ifdef _DEBUG
  fwrite(buf, 1, len, netstackdump);
#endif

#if defined(CRYPTO) && !defined(NO_SSL)
  if (sb->sb_ssl)
    {
      rc = TLS_write((SSL *)sb->sb_ssl, buf, len);
    }
  else
#endif
    {
	//向一个已连接的套接口发送数据。
	//int send( SOCKET s, const char * buf, int len, int flags);
	//s:一个用于标识已连接套接口的描述字。
	//buf:包含待发送数据的缓冲区。   
	//len:缓冲区中数据的长度。
	//flags:调用执行方式。
	//rc:所发数据量。
      rc = send(sb->sb_socket, buf, len, 0);
    }
  return rc;
}

int
RTMPSockBuf_Close(RTMPSockBuf *sb)
{
#if defined(CRYPTO) && !defined(NO_SSL)
  if (sb->sb_ssl)
    {
      TLS_shutdown((SSL *)sb->sb_ssl);
      TLS_close((SSL *)sb->sb_ssl);
      sb->sb_ssl = NULL;
    }
#endif
  return closesocket(sb->sb_socket);
}


到这个函数的时候,发现一层层的调用终于完成了,最后调用了系统Socket的send()函数完成了数据的发送功能。

 

之前贴过一张图总结这个过程,可能理解起来要方便一些:RTMPDump源代码分析 0: 主要函数调用分析

 

rtmpdump源代码(Linux):http://download.csdn.net/detail/leixiaohua1020/6376561

rtmpdump源代码(VC 2005 工程):http://download.csdn.net/detail/leixiaohua1020/6563163

 

 

 

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